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C64 Review

I wrote this for fun, on a C64 in Turbo Assembler, during my one-year stint working at Mastertronic in London. I had done some games for them before, while I was still at school, and one day the guy I knew there, Terry Owen (who I owe a debt to), offered me a full time job. I was living in Bristol (large city on the west coast of England), aged 16 years old, a rabid computer geek, doing my A-levels (pre-university), and frustrated as hell that I couldn't write code all the time!

It was an offer I couldn't resist. My parents reminded me that if I followed my computer passion and quit my path to university that I might find myself stranded later in life, but they knew I loved geeking and they were very supportive. I was young and naive and I moved off to London as fast as I could. Well, not really London. Tunbridge in Kent, in fact. A quite different proposition.. A quiet, tedious commuter town, many miles outside the capital, that emptied every morning into the city on the trains (except for bored housewives) and returned every night. Well, I was young and probably would have got myself in trouble in the city anyway ;-) As it was I spent hours on Compunet, talking to the '64 scene (Ash'n'Dave, Diesel, Stoat'n'Tim, so many people!) and swapping files at the blistering 1200baud (down)/300 baud (up) data rate on the C64 modem.

Invade-A-Load! - Screenshot 01

Anyway, by night I compunetted, by day I did most of the techy stuff at Mastertronic - mastering games, fixing stuff, talking to the programmers who came by (I was rapid mates with the Bitmap Brothers when they came in with Xenon which was signed to Melbourne House (which was by this time owned by Mtronic)), and generally being very busy.

We did such a lot of games, and all the authors would come up with different loading schemes, often using crappy or incompatible or slow loaders, frequently accompanied by a scribbled page of paper with 'then type SYS 2061 and press REC and PLAY' type things. Gah.

Tape duplication was done at a place called Peak Myth (??) out in the wilds way outside London, in the back of an aircraft hanger on an airfield. Apparently it was used to duplicate porn videos previously, but was now running flat out as a cassette duplication plant. Games were recorded from a computer onto a reel-to-reel tape, over and over, and from that they were copied onto numerous high-speed tape machines, then spooled into cassettes and labelled etc. Quite a racket at that place!

Invade-A-Load! - Screenshot 02

Problem was that we needed to have a system so that the mastering guy at the tape place could make the computer save out a brand new copy of the game so he could get it onto reel-to-reel, and he wasn't very technical.

I turned thing around a bit by automating stuff; the Spectrum was easy because everyone used the built-in tape loading routines which were pretty good, so it was possible to write a program for the Spectrum +3 (that had a floppy drive) that would just read a whole program in from tape to disk and we'd then send the mastering guy a disk which when run would spit the data out to tape again.

The C64 was a drag for many reasons as listed above; I the eventual solution was to get the game loaded into memory so it was ready to start, compress it, and save that as a big single block to tape. Invade-a-load would boot, load the invaders game + music to high memory and start playing, then load the compressed game in the background. When loading was done, everything was unpacked and the game booted. Invade-a-load got used on lots of games because it was handy for mastering stuff and it worked pretty well.

Anyway, thanks for the memories, it's nice to think I did something that so many people enjoyed.

Summary

GRAPHICS: 3 / 10

Umm I did them from memory in half an hour

SOUND: 10 / 10

Rob Hubbard is a brilliant Musician. I nabbed this tune because we already owned the rights to it and the whole Invade-a-load thing was just something I did for fun anyway. Nobody would have actually paid for original music for this at the time. Props to Rob!

PLAYABILITY: 5 / 10

Better than watching a blue screen or stripey bars. I remember writing this in assembler on a C64 in a small windowless office in Paul Street, central London. Good times ;-)

OVERALL: 8 / 10

It makes me very happy that so many people remember this. I wrote this nearly twenty years ago, and a lot has happened to you and me since those days. I was lucky to be in that place at that time. Thanks to everyone who fondly remembers it!

21 Comments

KusarigamaKusarigama 2018-07-30
I had this game on the tape of Lawn Tennis. And possibly some other tapes I don't recall now.
I remember that sometimes I stopped the loading because I wanted to finish Invade-a-load instead :D
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LeC64winLeC64win 2010-12-20
To be sure: the other tape loader-game karter mentions is called Micro Painter. These games like Invade-A-Load! Were a great option to kill the loading time indeed.

Pretty neat stuff.
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karterkarter 2010-01-099/10 (9/10)
One of the two "loader game"s that I know of. The other one was with the Shanghai Warriors. It was a pac-manish game, more like Amidar. 9/10 for this one - mostly I would stick playing this one instead of the game on the tape :) :mrgreen:
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VanvincentVanvincent 2009-10-168/10 (8/10)
Who else stopped the tape just to play this? I did...
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GurtGurt 2008-08-098/10 (8/10)
Out of all the loaders, much better than Load'n Play, but Micro Painter is probably a little better. But definitely one of the best Space Invaders clones on any system.
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photonicusphotonicus 2007-09-24
I got this one with Scout, But that game was written on the wrong side of the tape. The A-side contained only invade a load. I remember to be very dissapointed (although it was fun, it wasn't what I intended to buy). It was a nice surprise when one day, by mistake, I loaded the B side which contained the actual game Scout.
I had that other loading game too, it came with Kromazone (that load game was crap, could't figure out what to do).
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jonttujonttu 2006-09-17
Yep!! Very fun! I admit that i too stopped the tape sometimes to play this game ;).
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Mr DoMr Do 2006-02-278/10 (8/10)
The title sounds more like a porno movie than a Space invader clone.

Always fun to play btw!!
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ShaunBebbingtonShaunBebbington 2005-11-186/10 (6/10)
Too difficult for me!
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Richard of TNDRichard of TND 2004-09-107/10 (7/10)
Sorry, I meant:

Better than the Load 'n Play !
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Richard of TNDRichard of TND 2004-09-107/10 (7/10)
COOL! Space Invaders tribute, while loading a Mastetronic or Hewson game. Great music by Rob Hubbard. It is a shame that this game does not last long while loading :) Better than the Invade-A-Load, which probably was used less often :)
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Staniol 2004-06-17
Oh yes, I remember this. Ive got it with the Knucklebusters, which was so wrong, I allways stopped the tape after Invade a Load popped up... :)
Rich Aplin again 2003-07-02
Does anyone remember the 'other' loading game that I did for mastertronic? I definitely _did_ do one, I seem to remember it was crap and I wrote invade-a-load a couple of weeks later. Invade-a-l was used on a shitload of games; I worked in-house for mastertronic for a while and did all their mastering on it, so the game did get around a bit.
Richard Aplin 2003-07-02
Awww! Thanks! Alas although this was written in three days, for free, 16 years ago, it is probably the thing I'm most remembered for.

Hmm. ;-)
TWR 2003-05-23
This one killed time while a huge load was working... It isn't advanced at all. A simple Space Invaders clone but quite allright.
R.S.S. 2003-05-19
Many Space Invaders clones could learn a thing or two from this...
FeverRock 2003-03-24
Greatest idea ever. Play a game while you wait for a game to load. Pure class. You never wanted to game to finish loading
Andrew Lindop 2003-01-10
Invade a Load was a hero, it was included on the second copy of ghostbusters I bought on budget as my original activision version had packed up. Sadly however 99% of the time this was all I got to play as Ghostbusters wouldn't load and the tape would stop and all I would have to play was Invade a load but hey it was a good SI clone
T.M.R 2002-11-13
This is mis-credited, it's nothing to do with Silvertime (Mastertronic used this and another Aplin loader game). Fun, simple and it was a freebie; with a game like Amazon Women, this was the best bit apart from recycling the tape! Space Ace: The other game you're thinking of was Micro Painter, on the Players and sometimes Players Premier loaders.
Space Ace UK 2002-08-11
OK, this was one of two loading games I can remember... There was another game which the name slips my mind, in which you had to go around squares to open them or something and there were these dots trying to stop you. Those of you that had an expanding 8-bit gaming knowledge will remember "Oh Mummy" on the Amstrad CPC464, this was basically the same game.
Devin de Gruyl 2002-03-21
A product of a bygone era, and a testament to the ingenuity and creativity of early computer-game authors. As the review states, this was a sort of "unadvertised extra" on cassette games; while the computer was loading the game from tape - which sometimes could take as long as ten minutes or more - this Space Invaders clone would pop up to give you something to do while you waited. The only thing I can compare it to in the modern era would be the original Ridge Racer games for the PlayStation, which let you play a quick round of Galaxian while the game was loaded from the CD. As Space Invader clones go, Invade-a-Load! Is actually one of the better ones; that it came "free" on some cassettes made it even more of a gem. It's yet another reminder of how much us American 64 fans truly missed out on...