| Credits | |||||||||
| Released: | 1991 (33 years ago) | ||||||||
| Publisher: | Virgin Mastertronic | ||||||||
| Copyright: | Melbourne House | ||||||||
| Developer: | Probe Software | ||||||||
| Concept: | David Perry Nick Bruty |
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| Manager: | Fergus McGovern | ||||||||
| Coder: | Nick Jones | ||||||||
| Graphics: | Hugh Riley | ||||||||
| Musician: | Jeroen Tel | ||||||||
| Box Art: | Dermot Power | ||||||||
| Information | |||||||||
| Main Control: | Joystick (Port 2) | ||||||||
| Players: | 1 Only | ||||||||
| Language: | English | ||||||||
| Retail Price: | £14.99 Tape £19.99 Disk | ||||||||
| Version Note: | European version | ||||||||
| Categorization | |||||||||
| Genre: | Strategy, Miscellaneous | ||||||||
| Relationship | |||||||||
| Misc relation: | Overlord (US version) Supremacy: 30th Anniversary Edition (Enhanced version) | ||||||||
| YouTube Links | |||||||||
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| Magazine Reviews | |||||||||
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Read review by Supremacy
Graphics: 9 ‧
Music: 10 ‧
Playability: 10 ‧
Overall: 10
The original Sim City came out in 1989, this came out in 1991, so how exactly did this make the way for a game that came out BEFORE? Other than that the review was spot on, and this game is certainly a 10/10
One flaw that loses the game 3 whole points is the messaging system. From level 2 onwards you will be receiving a LOT of messages alerting you of minor skirmishes that don't matter. Every few seconds is common. Unfortunately the game makes a telephone ringing sound and flashes the border all the time you have an unread message. You will be way to busy to interrupt what you're doing and read the message. So you spend a huge portion of game time sat listening to a telephone ringing while the screen flashes. After finishing level 1, it was enough to stop me playing on. Such a shame because it marrs what is otherwise a superb game. It is really one of those AVGN "what were they thinking?" moments.
BTW You can turn the sound effects off, but then you have to play in total silence.
8 / 10
+ great concept with excellent design in every aspects
+ calm and relaxing
- minor bugs/limitations
9/10
A little more gameplay depth and it would certainly have been one of the best C64 games ever. Some memorable Jeroen Tel music packaged in with decent, polished graphics. Unmissable for any 64 fan. 9/10
The graphics, sounds and music were all spot on and I even remember the superb manual but the gameplay is where the game really excelled. From terra-forming planets to battling alien races, it had the lot. One game I may try and seek out to play again.
Overlord (Supremacy was Amiga) is a pretty darn good war, economic sim that does get out of hand on the later stages as Erik said and many times to get the enemy home planet its a matter of sending wave after wave after wave of combat troops. But even that is intense as you have to decided how long to train your reinforcements etc Great game. PS never allow all your troops to die on a planet with your troop carriers empty. You will not be able to move them or land new ones!
opponents who use different
strategies.
But the brutal animated death
sequences were not necessary.