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Street Fighter II

Street Fighter II

Also known as Street Fighter II: The World Warrior
Credits
Released: 1992 (32 years ago)
Publisher: US GoldInfo / Logos
Re-releaser: KixxInfo / Logo
Copyright: CapcomInfo / Logos
Coder: James MacDonald
Musician: Dave LoweInfo
Box Art: Mick McGinty
Information
Main Control:Joystick (Port 2)
Players:1 or 2, Simultaneous
Language:English
Retail Price:£12.99 Tape
£17.99 Disk
Tape Loader
Novaload
Used in US Gold release (1992)
Categorization
Genre:Sports, Fighting
Tags:Action, Side view, Fixed/flip-screen, Fighting, Direct control, Martial arts, Licensed
Tie-In License
Name: Street Fighter II: The World Warrior
Type: Arcade coin-op
Owner: Capcom (Japan)
Reference: Street Fighter II: The World Warrior on KLOV
Relationship
Sequel to:Street Fighter
Misc relation:Street Fighter (US version)
YouTube Links
Longplay video 32:42
RetroGamingLoft on Nov 2, 2022
Longplay video (EU) 33:35
World of Longplays on Jan 3, 2021
Longplay video 31:14
By Urien84 on Mar 22, 2017
Review video 06:12
Gansteeth on Nov 26, 2014
Magazine Reviews
Commodore Force, issue 4 (apr 93), p46
US Gold / Capcom full-price release
56%
Commodore Format, issue 29 (feb 93), p60
US Gold / Capcom full-price release
80%
Average magazine rating:
Based on 2 magazine reviews
68%

Rating

Score#52

from a total of 82 votes.

You must be logged in to vote.

Reviews

Read review by gorkur
Graphics: 2Music: 2Playability: 1Overall: 2

54 Comments

IoArmour 2023-06-24
This Is the main reason why I had sold my C64. After seeing the screenshots and Reading some reviews, I had written off my beloved C64 for good, thinking It could not keep up with the times nor to provide its users with good games anymore. Now I regret selling It and i envy all those people Who can play with newer games such as Soulless 1 and 2, Soulforce, Knight and Grail and many others. I really cannot explain with simple words how much I totally hate and despise this poor excuse for a conversion.
View all comments (8)
C64 MatC64 Mat 2023-02-103/10 (3/10)
It's poor. It is. If they were going to have the characters that small, they could have at least used hires overlayed sprites! The backgrounds didn't survive the digitisation of the 16bit counterparts.

All of this could be forgiven if it was fast and fluid... But it's not.
View all comments (180)
FrightmareFrightmare 2023-02-103/10 (3/10)
What an embarassment. Backgrounds, while messy, were acceptable and music was ok I guess, but sprites were blocky blobs and animation was rather terrible, with the fighters flying across the screen senselessly in between various bugs; you could barely understand what was going on, still I managed to complete it on my first run. It feels like a hastily put together demo by some not particularly talented hobbyst. Even the Spectrum version was better. By '92 you could have expected sooo much better, especially after games like IK+. A friend of mine bought it back then and wanted to kill himself after trying it out. It enrages me cause this is the sort of stuff that sent the C64 into commercial oblivion and ridicule at the time.
View all comments (1065)
OceanBorn 2022-08-033/10 (3/10)
Street Fighter II on C64 is a perfect example of just because you can doesn't mean you should. Before you even load this pile of monkey crap game it's obvious to anyone familiar with the arcade that the C64 has only one button, although games like IK+ and Barbarian manage to have some depth and variety of moves SFII is a different story. The special moves alone make it impossible to implement the type of gameplay you expect. The sprites are chunky blobs and music is annoying and bad. The only reason to ever play this is for some morbid fascination with crappy arcade conversations. Stick to the true beat em ups on the commy and tiger uppercut this game back to hell. Abysmal.
View all comments (75)
AsphodelAsphodel 2021-11-071/10 (1/10)
Hahahahahaha.
View all comments (47)
bbagnallbbagnall 2020-08-18
If Bangkok Knights could do huge detailed figures and a scrolling background, they should have been able to pull it off with this game too.
View all comments (99)
Tyrant 2020-05-243/10 (3/10)
I usually don't like (and I am not good at) 1 vs. 1 fighting games, but I was really curious to try this one, based on the feedbacks; and sadly, this game REALLY is as easy to beat as people say it is; In my first go I beat the first three characters very quickly, even scoring some perfects; and I just needed to use a couple of moves, punch and spinning kick! After defeating Blanka I got bored and quit.
Graphics do not look nice, backgrounds would probably be appreciated by an impressionist painter, and the size of the various characters just does not match the arcade game.
Music's not bad, but gets annoying after a while.
All in all, a very poor game.
View all comments (79)
stooart 2014-11-15
I must be odd as I found this a fun game (although a poor coversion) and got hooked on it for quite a while. There are far worse beat 'em ups on the Commy! Seem to remember the multiload being painful though. :o
View all comments (983)
CFS/CCSCFS/CCS 2014-02-081/10 (1/10)
Pure crap. Yet still I wonder why people say you can't port a game to the C64 which supports more than 1 fire button. Remember The Last Ninja?? It works. SF2 on the C64 was just an attempt to make easy money. They could have sold the empty box as well.
View all comments (49)
Morden101Morden101 2014-01-21
Would have loved to hear the proper character themes given the C64 makeover, anyone know if its been tried?
View all comments (21)
Morden101Morden101 2014-01-21
God knows why the even attempted to convert this to a machine that only registers 1 FIRE BUTTON! The whole point of SF was the vast array of different moves, take that away and its pointless. Add to that the messy graphics, crazy collision detection (honestly found myself jumping on background objects half the time) and AWFUL music and this was just an embarrasment to the system. Was the last full price game I bought. Afraid to say I bought a SNES a couple of months later and the ol' C64 started his retirement. :(
View all comments (21)
tachikomatachikoma 2013-11-304/10 (4/10)
Is it wrong that I really liked this?
Probably but hell, I did enjoy playing it but hated the insanely long relaods :(
View all comments (61)
markegiani 2013-10-249/10 (9/10)
Great game on Amiga :)
View all comments (20)
craig75craig75 2013-06-091/10 (1/10)
Way too ambitious a project for the C64.
There was no way in hell they could have replicated the 6 button fighting action of the coin op, so its a mystery for the ages as to why they even attempted it.
Even more mysterious is the fact that some people actually went out and purchased this crap, when for another £30 they could have picked up the Super Nintendo version.
View all comments (51)
Padsteruk 2012-11-13
Played this on my mates Snes first, loved it, then it came out on the 64 so I bought it and wish I didn't. Was the last game I bought for the 64. :cry:
View all comments (24)
grande316grande316 2012-08-162/10 (2/10)
Graphics weren't too bad, just small. Gameplay is slow and no fun at all.
View all comments (100)
Unkle KUnkle K 2011-07-131/10 (1/10)
Developed quickly on a low budget by a poor developer. It really is a shame US Gold couldn't bow out on the C64 with a classic, unlike Ocean, Psygnosis, Virgin, Apex etc. A missed opportunity, absolutely terrible.
View all comments (54)
LeC64winLeC64win 2011-04-15
Obviously the development of the C=64 edition of Street Fighter II was in the wrong hands. The game could have been designed a whole lot better on the Commodore 64! Then the 'amazing' result should have been be put on a cartridge. But I never liked the shallow gameplay in the first place. It's only about the graphics.
View all comments (163)
Nothing 2010-10-042/10 (2/10)
Street fighter 2.

+ there's a conversion at least...

- zero playability
- dull in-game music
- glitchy and messy graphics
- loading time (zzzz... )
- way too easy

2/10
View all comments (52)
Neo-RioNeo-Rio 2010-03-17
This game was always going to be a difficult conversion, but nobody expected it to be this terrible.
The first rule of making a game conversion is to make sure that you preserve the playability of the original game to the target format. Then you can worry about graphics, music and the like.
What happened here is that the programmer just digitized some graphics from the original game, tried making sprites that look similar, and then just threw the whole thing together into a shambling mess without any care taken to making the game playable as the original was. The result is this garbage.
View all comments (195)
karterkarter 2010-01-133/10 (3/10)
One should not compare the 64 with snes or the arcade or even with the nes! . But I can compare this one with yie ar kung fu which was 7 years old by the time this piece of **** is released. Go play yie ar kung fu instead(and its a single load too). 3/10
View all comments (184)
darkatxdarkatx 2008-11-284/10 (4/10)
Graphically, the players, moves and background are identifiable. I honestly think that if they kept the backgrounds closer to greyscale with splashes of strategic colour here and there would have made the digitized backgrounds work better. How do you make a 4 button game work on a 1 button system? Maybe they should have taken a page out of the NES when it came to a proper Final Fight conversion - could you imagine a cute Super Duper Streetfighter 2 with Might Final Fight graphics? Even Teenage Mutant Ninja Turtles conversion turned out to be much better than this.
View all comments (9)
Danny DarkoDanny Darko 2008-10-25
Oh, Lordy. I remember buying this just before Christmas, just as I was coming down with flu. I mustered enough adrenaline to load it up and have a go, but went to bed shortly afterwards and had those feverish half-awake nightmare for hours. The room was spinning... It can't be that crap, can it? :sick:
View all comments (9)
MotherHenMotherHen 2007-11-232/10 (2/10)
I remember when I first loaded this up!

My opponent just stood there not fighting back! I was like WTF!?
View all comments (37)
Baron de Saint-Rémy 2007-03-06
How can you compare C64 with SNES or Arcade? :huh: But real bad thing about this game is it was quiet easy to play and it had bugs (in my version Chun-Li's sprites fell apart, I was sad about it). And they should work a bit more on backgrounds.
View all comments (8)
FallaFalla 2007-01-313/10 (3/10)
Yes, it was hard to make a conversion of a such successful game, but US gold made an awful work with both C64 and Amiga...
View all comments (52)
bucksby 2006-12-103/10 (3/10)
Oh dear! I got this for Christmas in 1992 and at the same time my brother got a Super NES with this game.Comapring the games was rather sad. Its fair to say it was the begining of the end for the C64!
View all comments (74)
mikeyM 2006-06-187/10 (7/10)
I was 12 when I first played street fighter 2 on the C64 and at the time I thought it was very good but very easy. A lot of people who posted reviews are comparing it to the SNES which is unfair. I remember all my friends annoying me to swap it for one of thier games those were the days.
View all comments (26)
jazzIII 2006-02-12
I think I was 13 or 14 when this game was released... I must confess that I was addicted to all street fighter arcade releases... I have thought this game would be the game that I will not be paying to arcades no more... But hell no... Graphics are insufficient... Totally a crap... I continue to spend on arcades.. Damn:(
View all comments (32)
N1GHTBREED 2005-12-302/10 (2/10)
As a 15 year old schoolboy I loved playing this game ony my mates SNES and decided to buy this game for my 64 before it got reviewed. What a mistake. It was plain awful. Bugged to hell, Wobbly, glitchy sprites, and a collision detection from hell. I'm still waiting for my £10 back from US Gold 13 years on. Pure crap.
View all comments (8)
NoseJob 2005-10-05
This sucked on the C64. Man was I dissapointed when I bought this.
View all comments (130)
madcrow 2005-08-053/10 (3/10)
Well, the screenies look OK, but it sucks to play. This is the WORST 8-bit version of the game and that includes all those Hong Kong NES pirate versions...
View all comments (8)
RobboRobbo 2005-07-133/10 (3/10)
Well I completed it first time. TOO easy. Seems they went a bit overboard on this conversion trying to cram everything in. Unfortunately it suffered horribly, bug riddled and lacking the C64 charm. Unplayable at times due to bugged graphics. If only they had not tried to be so clever...

IK+ was a yard stick for fighting games, one US Gold should have noted before giving us this poop.

Nice sound... Sort of.

Such a shame. Oh well...
View all comments (46)
c.a.t. 2005-02-145/10 (5/10)
Hmmm... It's hard to say some good from this product(after the arcade and megadrive version. It's the 64. I know!). Just look the other great beat-up games on 64(Int. Karate, Long life, etc.. ). The SF2 is too big game for the C64?Not exactly. Talk about my feelings?OK. That's conversion was a hurried product! 5/10 for the graphic and the try. STREET FIGHTER 2. C64 version:The beat-down game...
View all comments (80)
zeropolis79zeropolis79 2004-09-19
I'd give US Gold a 1 for trying - the C64 is capiable of so much more - see IK+ if you want proof. The Sinclair Spectrum version was a lot better than this crap despite the fact you had to load each character one at a time and each backdrop! I completed it on my first go within 20 mins of loading it into VICE.

Whoever let this rubbish out into the shops deserves shooting..
View all comments (5)
Trantor64Trantor64 2004-09-073/10 (3/10)
It gets a 3 just for trying... But that's about it.
View all comments (76)
Shunichiro 2004-06-13
Why on earth they didn't make a proper C64 game out of SF2? It could have worked on machine's terms that way. As it is, SF2 is nothing more than a desperate straight port which C64 simply couldn't handle. Awfully converted graphics and slow and random gameplay render the game completely useless.
joe 2004-06-10
The characters used to stand in mid-air, you could complete it in one go, it's a freaking turd, but the thrill of playing sfII on my humble C64 was enough for me to give it a few goes; then back to IK+
mortonj69 2003-07-27
I always read Zzap! And knew this would suck the big one

but a dopey kid I knew paid full price for it

i played it and vomited it was so bad

ugggg

to think he could of got turrican 1 or 2 for 1. 99 instead of this excrement for 9. 99

the people who releases this game should be killed, brought back to life and killed again

i need a sick bag just thinking about this game

akkkkk !
mortonj69 2003-07-27
I always read Zzap! And knew this would suck the big one

but a dopey kid I knew paid full price for it

i played it and vomited it was so bad

ugggg

to think he could of got turrican 1 or 2 for 1. 99 instead of this excrement for 9. 99

the people who releases this game should be killed, brought back to life and killed again

i need a sick bag just thinking about this game

akkkkk !
maf 2003-07-21
OMG, I've got to download this one and see if it's as bad as the Speccy version. I agree that the softcos were mostly releasing junk for the 8-bits in the early 1990s, and this is a prime example.
Adramos 2003-06-12
I had such hopes upon hearing this was released for my system. This seems like a rushed game, with AI that causes some unique reactions (did E. HONDA do a thousand-leg kick?!). The graphics seemed to be quickly ported and are still in B&W in some cases. Characters have bare-bones moves (Zangief gets ONE), and executing them is sometimes seemingly random. It's not completely unplayable, but it doesn't feel like the arcade at all, and in fact more closely resembles the first PC port (which was bad in and with itself). The C64 could do MUCH better than this. I'm WAITING to a quality modern-style fighting game on this system, as I know it can be done!
Little Andy 2003-05-21
How I was excited when this was announced for the C64. How disapointed I was when I played it, and it was ridiculously easy, and completely terrible
SHOCTROOPERSHOCTROOPER 2003-05-011/10 (1/10)
Judging from his other games, this game suffers from the James MacDonald syndrom. It seems the man wasn't that great a programmer, as the games usually have nice graphics but lack playability and suffer from enormous bugs, like this one.

I remember a magazine featuring a line-up of all the released versions, saying that the C64 version was the poorest one. It can't be the machine's capabilities as this game could have worked on the C64.
View all comments (27)
Boçù 2003-03-29
A major disappointment. Not as bad as the first Street Fighter (UK), but quite a turkey all the same. How can we rate a game everybody can complete on his very virst go? Chunky graphics. And I disagree with those who say it wasn't possible to convert this game on the C64. It could have been great with some more effort and capability.
Norbi Norbert 2003-03-29
When I saw this version first on the C64 I was suprised that they managed to make a solid conversion of the coin op , all the moves are there and it is damn playable . I LIKE IT
Andrew Lindop 2003-01-10
The Commodore 64 was dying by now and the big companies Ocean, Us gold etc.. Seemed to be churning out Rubbish in droves by this time this pap proves it.
it was up to the smaller companies to try and give the C64 a decent burial.
Khizar Jamil 2002-10-13
I can't believe what C64lover said about Tekken being better than SF2 on the SNES/Arcade! It's just absolute rubbish! Soul Calibur is way better but it still doesn't beat SF2 on the SNES/Arcade.
Khizar Jamil 2002-10-13
This is probably the worst ever game I have ever played in my life. It was a pretty bad idea to convert something off a powerful arcade machine to the C64, I do respect them for their effort - but it doesn't do the game justice. Try IK+ or Way Of The Exploding Fist.
Mattias Johansson 2002-10-04
You can't drive a truck with an engine from a moped, and you can't make a game like this good on the breadbox... :-(
Clyde 2002-06-18
Sorry to say, but the C64 version sucks, big time. Believe it or not but; this game (and its success) is actually based on International Karate and IK+ by System 3. Yes, also the SNES and arcade versions wich were so big at the time. So try one of those instead, for the 64.
LD 2002-04-17
Calling this game average is too good for it. It sucks. Period.
c64lover 2002-01-28
I'm gonna download it and try th C64 version of the first good beat-em-up game.
Sure I played some other beat-em-up's, but SF2 for SNES was the best! (until tekken was here)
Alex Aslanidis 2002-01-07
Average conversion of the highly succesful coin-op. Believe it or not, all the moves are there. Not that it matters when they 're so unresponsive. Combine this with bugs (such as the game pausing on it's own), atrocious graphics, and a ridiculously easy difficulty curve, and you 're left with a fairly average beat-em-up. Despite it's faults, it manages to be somewhat playable, but not much...

Music

1 / 2

Scans

  • Street Fighter II Front Cover scan
    Front Cover300 DPI
  • Street Fighter II Front Cover scan
    Front Cover ‧ Kixx XL re-release

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