| Credits | |||||||||
| Released: | 1988 (36 years ago) | ||||||||
| Publisher: | Melbourne House | ||||||||
| Developer: | Binary Design | ||||||||
| Coder: | Francis Knight | ||||||||
| Graphics: | Chris Collins Nick Spearman |
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| Musician: | Wally Beben | ||||||||
| Information | |||||||||
| Main Control: | Joystick (Port 2) | ||||||||
| Players: | 1 or 2, Simultaneous | ||||||||
| Language: | English | ||||||||
| Retail Price: | £9.99 Tape £11.99 Disk | ||||||||
| Tape Loader | |||||||||
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| Categorization | |||||||||
| Genre: | Shoot'em Up, Miscellaneous | ||||||||
| Tags: | Action, Behind view, Shooter, Track racing, Sci-fi/futuristic | ||||||||
| Tie-In License | |||||||||
| Name: | Road Wars | ||||||||
| Type: | Arcade coin-op | ||||||||
| Owner: | Arcadia Systems Inc (UK) | ||||||||
| Reference: | Road Wars on KLOV | ||||||||
| Magazine Reviews | |||||||||
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Not reviewed. Be the first one to review it!
Jul 89 p16
You can park yourself just off centre of the right side of the road and keep pressing fire- you'll beat the game in less than 2 minutes...
The later release which has a blue road, has this problem fixed and is generally a more polished game, it has different main sprites as well.
@Francis - thanks for your honesty and no disrespect intended!
But that's what happens when you are told what to write as opposed to letting your artistic qualities flow!!!
I hated it.
Dreadfull game
Just try to imagine it.