| Credits | |||||||
| Released: | 1986 (38 years ago) | ||||||
| Publisher: | Activision | ||||||
| Design: | Rob Swigart | ||||||
| Producer: | Brad Fregger | ||||||
| Coder: | Nexa Corporation | ||||||
| Information | |||||||
| Main Control: | Joystick (Port 2) | ||||||
| Players: | 1 Only | ||||||
| Language: | English | ||||||
| Retail Price: | £19.99 Disk | ||||||
| Categorization | |||||||
| Genre: | Adventure, Miscellaneous | ||||||
| Tags: | Adventure, Sci-fi/futuristic | ||||||
| YouTube Links | |||||||
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| Magazine Reviews | |||||||
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Read review by UK_John
Graphics: 5 ‧
Music: 5 ‧
Playability: 9 ‧
Overall: 9
Wish I had known. I would have asked for more...
Portal - A Computer Novel - by ActiVision (1986) - for the Commodore 64/128 - VERY RARE!
I wish I could find a complete copy of this game. The boxart is some of the best Activision had.
to crack this game for us to play.
In Portal, a Sci Tech routine would light up and explain the history and use of the A7200, if you wish. It would tell you the early problems with the Studer Robot in the History section and in the Personality routine you might know that Susan would not be happy around strangers.
Now that is what I call dragging you into another world! Three thumbs up!
Brilliant - experimental - not for everybody.