| Credits | |||||||
| Released: | 1989 (35 years ago) | ||||||
| Publisher: | Rainbow Arts | ||||||
| Re-releaser: | EDOS Topshots |
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| Developer: | Golden Goblins | ||||||
| Coder: | Rolf Lakämper | ||||||
| Graphics: | Andreas Görtz Olaf Menges Von Rauchhaupt |
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| Musician: | Chris Hülsbeck | ||||||
| Information | |||||||
| Main Control: | Joystick (Port 2) | ||||||
| Players: | 1 Only | ||||||
| Language: | English | ||||||
| Retail Price: | £9.99 Tape £12.99 Disk | ||||||
| Tape Loader | |||||||
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| Categorization | |||||||
| Genre: | Arcade, Miscellaneous | ||||||
| Tags: | Action, Sports, Behind view, Top-down, Fantasy | ||||||
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Added by Kim Lemon, Nov 26, 2001.
Viewed 13530 times.
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Not reviewed. Be the first one to review it!
Curiously enough, I had the Milestones disk set, which featured random opponents. Makes it all a bit more fun, just as you imply.
It's strange just how difficult many C64 games were. A shame!
There really was something like AI in his game - the character of the opponents was very distinguishable. Too bad that I bought the tape version (Milestones collection, like viceroy), because that one always gave you the same enemies.
The final round gets close to beeing unfair in difficulty, since the opponents all use their type of magic, knocking you off more often, shooting beloms from where they did not stand or blocking parts of your side from access.
But apart from that, ‘Grand Monster Slam’ is a very entertaining and fancy sports game...
I had this bought in a 4-piece set called MILESTONES (the other three were HARD'N'HEAVY, CIRCUS ATTRACTIONS and SPHERICAL - a very fine quartet indeed). The set included a fine poster of the title screen, which I off course hung on my wall. Oh! It's all diamonds!