The premise behind this game is very simple. Sail the seas, visiting the islands of Greek mythology, searching for the legendary treasures while avoiding the mythical monsters. Hope you've sharpened your memory for this one.
There's a dozen or so islands scattered around the sea, each one with an inlet of some sort to dock at. Some are less obvious or more dangerous than others. You'll find out the name of the island the first time you dock at it. The herald will give you a piece of information, and then ask you if you want to explore the island. If you explore an island and it has a treasure, you capture it. If you explore an island with a monster, it sinks your ship.
The placement of treasures and monsters is random. The way you learn where the monsters are and where the treasures are is by listening to the information the herald gives you. He'll tell you what islands monsters like, what islands they don't like, and the conditions on a particular island.
Each treasure is worth a different amount of money. Money is your score, and in addition, you can spend it at the end of a game to buy yourself an extra life, if you really want to. The amount each treasure is worth changes from game to game, but there's always the same amount of treasures of a particular value in each game. There is also one treasure called the Perilous Prize, which is worth the most amount of money. It's hidden on an island with a monster. The trick in getting the Perilous Prize is that you need to know exactly which monster has it, and you need to have the one treasure that will protect you from that monster.
Sailing your boat around isn't a complete piece of cake. You need to keep in mind that it's the position of the bottom part of the boat that matters. The sail and the mast can go through anything and be fine, but if the boat part touches anything, it's sunk, making docking at some islands almost like a pixel hunt. You can also encounter storms, which will make the seas rocky and cause you to lose control of your ship, and touching the storm cloud will sink you. And occasionally, Zeus will fly across the screen and try to hit you with lightning bolts.
Aegean Voyage was designed with younger people in mind, with an eye towards rudimentary logic and reasoning skills.
|GRAPHICS - 5/10|
|Really basic graphics. Everything looks blocky.|
|SOUND - 3/10|
|A few simple tunes, no sound effects.|
|PLAYABILITY - 7/10|
|The hardest part is trying to dock at some of the islands.|
|OVERALL - 5/10|
|Typical Spinnaker fare. It's simple, but it's pretty decent.|