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New software house coming soon
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enthusi
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PostPosted: Thu Jul 12, 2012 7:05 pm    Post subject: Reply with quote

Hehe, its good to see your enthusiasm.
Good luck with that. Maybe start coding your own games?
Personally, I favor RGCD over all other publishers ;-)
They sold and advertised my game very well (well as in BIG fun, not really big money, though yet, some ;-) plus Im one of 'them' by now ;-)
Not just in comparison to the rather small business, RGCD's businessplan is unmet buy what I have seen so far - not just among hobby-projects, btw.
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Commodoresales
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PostPosted: Thu Jul 12, 2012 9:08 pm    Post subject: Reply with quote

You never know what we can offer you. I would seriously give us a try once everything is set up - see what we can do for you Wink
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Blinx123
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PostPosted: Thu Jul 12, 2012 10:13 pm    Post subject: Reply with quote

Thanks for sending me the conceptual front page, Jamie.

Gonna have a crack on it pretty soon (probably this Saturday, from the looks of it).

How will you accept payments for orders, btw? I hope this isn't limited to Paypal.

With something like IBAN/SWIFT in place, there's really no reason to throw that parasitic monster yet another a bone.

Besides, IBAN/SWIFT is much less expensive for us continent dwellers than Paypal. Paypal's conversion rates are a joke .
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Mayhem
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PostPosted: Thu Jul 12, 2012 10:15 pm    Post subject: Reply with quote

For small amounts, definitely not here in the UK. I'd be charged 20 GBP for bank transfer to an account in a foreign country...
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Blinx123
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PostPosted: Thu Jul 12, 2012 10:32 pm    Post subject: Reply with quote

Argh.

Damn. You're right.
Just saw this only works when a payment is made in euros. In which case such a payment would be considered domestic.

So it would work, but only if the seller accepts euros.
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Commodoresales
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PostPosted: Thu Jul 12, 2012 10:39 pm    Post subject: Reply with quote

I would prefer to stick with paypal. Everyone else uses it and it is simple.
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Moloch
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PostPosted: Thu Jul 12, 2012 10:48 pm    Post subject: Reply with quote

We sold games in the mid-90s for various European crews. When it came time to transfer money via bank they weren't too happy that we passed on the US$35 charge for foreign bank transfers.

PayPal, or one of the similar services, is your best bet.
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Commodoresales
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PostPosted: Thu Jul 12, 2012 10:52 pm    Post subject: Reply with quote

Definately sticking with Paypal!
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lukasSid
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PostPosted: Thu Jul 12, 2012 10:56 pm    Post subject: Reply with quote

Commodoresales no offence but are you mentally stable mate?
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Commodoresales
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PostPosted: Thu Jul 12, 2012 10:59 pm    Post subject: Reply with quote

No but that is between me and the Doctor Wink
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enthusi
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PostPosted: Fri Jul 13, 2012 7:48 am    Post subject: Reply with quote

Commodoresales wrote:
You never know what we can offer you. I would seriously give us a try once everything is set up - see what we can do for you ;)

Nowadays c64 is all about friendship and commitment. So this is quite a risky thing of yours to try to bait me over :)
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Commodoresales
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PostPosted: Fri Jul 13, 2012 10:15 am    Post subject: Reply with quote

I see. I have to get used to how it all works. We are all friends here in the C64 world...best friends forever Smile
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smila
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PostPosted: Fri Jul 13, 2012 10:21 am    Post subject: Reply with quote

enthusi wrote:
Commodoresales wrote:
You never know what we can offer you. I would seriously give us a try once everything is set up - see what we can do for you Wink

Nowadays c64 is all about friendship and commitment. So this is quite a risky thing of yours to try to bait me over Smile

Iam with you there - kenz and and james are top fellas and more than that i trust them, so i'll continue to work with psytronik and rgcd.

Good luck with your venture tho - it'll be "interesting" to see how things go.
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Commodoresales
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PostPosted: Fri Jul 13, 2012 11:31 am    Post subject: Reply with quote

Only time will tell. It will be slow to begin I am sure. I would never expect a site like Pystronik though - they are the masters!
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Commodoresales
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PostPosted: Fri Jul 13, 2012 2:18 pm    Post subject: Taking it seriously.. Reply with quote

Apparently several of you out there are taking the 'p&%' out of what I am doing with this new software house. Please clarify who is taking the p^% out me so I can see if this project is worth it and will be taken seriously. I am apparently making an idiot out of myself for some reason? Not too sure why I am dead serious about doing this software house. I just don't get why people out there who apparently 'love' the 64 would be taking digs at this?
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TNT
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PostPosted: Fri Jul 13, 2012 2:26 pm    Post subject: Reply with quote

Threads merged by TNT
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merman
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PostPosted: Fri Jul 13, 2012 3:08 pm    Post subject: Re: Taking it seriously.. Reply with quote

Commodoresales wrote:
Apparently several of you out there are taking the 'p&%' out of what I am doing with this new software house. Please clarify who is taking the p^% out me so I can see if this project is worth it and will be taken seriously. I am apparently making an idiot out of myself for some reason? Not too sure why I am dead serious about doing this software house. I just don't get why people out there who apparently 'love' the 64 would be taking digs at this?

You may appear to be serious, but the point several people are making to you is - you cannot expect to make a lot of money from it, even doing it for the good of the scene. And your posts about making covers and securing the rights seem to suggest you have not thought it through enough.

It won't be taken seriously until you can prove you know what you are talking about. I wish you luck with the endeavour but question why you are doing it.
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Commodoresales
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PostPosted: Fri Jul 13, 2012 3:29 pm    Post subject: Reply with quote

I have explained that I am trying to do a good deed for the scene. I am not expecting to become Allen Sugar - I know I will make pitance from it. I am doing it for the joy of it, an ambition actually. Some of you seem to think I am dellusional of some kind or so it appears. I am a realist and comprehend fully that very little will come from such a website. Commodore 64 died years ago - we are remnants - people who try to keep it alive. I am a remnant and want it to live for as long as I do. I am a family man, a teacher etc..but the biggest ambition that I have is to try and give some more life to the Commodore scene.

Yeah sure, rights of copyright aspects will be a pain but that will be dealt with by myself - I have made several enquiries on Lemon about this as a source of advise - not to be taken seriously as copyright law is speacilist and would not be answered sufficiently by anyone here on Lemon (unless that user happens to be a lawyer in that field of work).

I am angry at the community for apparently treating me this way for opening another software house - you would have thought it would have been much more appreacited that this. I thank those of you who truly meant well regardless. Those who offered me there help on building the website, those who has offered me games to publish, those who have offered me artwork, and those who has offered to print me in a ezine.

For the rest of you out there. If you don't like what I am doing - don't participate. It is very simple.
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Blinx123
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PostPosted: Fri Jul 13, 2012 3:39 pm    Post subject: Re: Taking it seriously.. Reply with quote

Commodoresales wrote:
Apparently several of you out there are taking the 'p&%' out of what I am doing with this new software house. Please clarify who is taking the p^% out me so I can see if this project is worth it and will be taken seriously. I am apparently making an idiot out of myself for some reason? Not too sure why I am dead serious about doing this software house. I just don't get why people out there who apparently 'love' the 64 would be taking digs at this?

No offense and I'm sorry that I've to say this (the conceptual sketch looked really good and I was very excited to help you) but after that last email of yours and what you wrote in another thread, I too begin to slightly doubt your good intentions.

While the concept you sent me looked like it was all about the love for the scene and this fine little machine we all cherish, part of what you wrote here and in those last email contradicts this.

1. Why would you want to start big? You say this is supposed to be a hobbyist project, yet also ask people for their advice on how you could secure rights for former AAA titles.

2. At first you offered to publish my game for free, should I help you in setting up your homepage. You later rescinded that and changed it to 50/50 (which, obviously, isn't a really good offer. RGCD offers it's developers 75%, without any of them having to code RGCD's homepage for them).

Perhaps I'm wrong in my assumption (and I'll be the first to apologize if it turns out I'm), but it does begin to sound like a quest for money.
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dink
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PostPosted: Fri Jul 13, 2012 3:42 pm    Post subject: Reply with quote

Commodoresales,
You have to learn to overlook the naysayers, don't let them keep you from your goals&dreams. Think of it this way, why waste time replying to them when you can just ignore it and do something nice/productive & positive?

best regards,
- dink
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Commodoresales
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PostPosted: Fri Jul 13, 2012 3:42 pm    Post subject: Reply with quote

Forget the whole thing. I clearly haven't thought about it have I. Perhaps if you didn't keep pushing me things could have been a little different. I am disgusted with the lot of you. Thanks community. Thank you very much.
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Commodoresales
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PostPosted: Fri Jul 13, 2012 3:53 pm    Post subject: Reply with quote

dink wrote:
You have to learn to overlook the naysayers, don't let them keep you from your goals&dreams. Think of it this way, why waste time replying to them when you can just ignore it and do something nice/productive & positive?

Thanks Dink. I am a still optimistic about this. I will do what I intended from the start and build this website and publishing house. For those who don't use it - don't use it, go elsewhere, just stop having digs with my work. In the meantime, yes I will remain positive with what I am doing and when the time comes I will advertise for people to work with me on this. People that I can trust.
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hammerhead
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PostPosted: Fri Jul 13, 2012 3:55 pm    Post subject: Reply with quote

Commodoresales wrote:
I am disgusted with the lot of you. Thanks community. Thank you very much.

Chill out. By 'the lot of you', you mean a few people out of the hundreds who post here?

There'll always be some who treat you with derision, whatever it is you're trying to do. Truth be told, it's mainly because 99% of projects amount to nothing, so it's kind of understandable.

Until you have something to show, you'll have a few supporters, a few detractors, then the vast majority who will likely be skeptical, but not unfriendly, so will keep any negative opinion to themselves.

So don't go blaming 'the community' because a few folk think you're a fool.
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Sixteen Plus
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PostPosted: Fri Jul 13, 2012 3:56 pm    Post subject: Reply with quote

Sad

Don't give up on it if you really believe it can work. Sometimes you just gotta throw caution to the wind, even when it comes to feedback.

I overlooked your outburst because you're naturally feeling a little pessimistic atm over a few replies made. But not everyone is on your case and there's nothing wrong with your enthusiasm, on the contrary we need more of it and the more software publishers the better I say.
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eightbits
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PostPosted: Fri Jul 13, 2012 3:56 pm    Post subject: Reply with quote

Yeah, there are a handful of weak minds on here, that's for sure. Judging by the posts in this thread you'd think being a Commodore fan was about being a loser. Makes it kinda difficult to get other people involved in the C64 scene.

Commodoresales is right. You don't have to like it, but you could pull your head out of your ass and *bleep* off instead of being a bunch of douche bags about it. If you want to be a bunch of assholes to people online, that's what slashdot is for.
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