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Lemon64 Game Champion & Donator


Joined: 02 Jan 2002 Age: 41 Posts: 2644 Location: UK, Taunton Fave Game: Beamrider
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Posted: Mon May 11, 2009 1:56 pm Post subject: Games Competition 2009 - Round 5 - Catalypse |
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Round 5 - Catalypse
RULES
 Round 5 starts 11th of May and will end 23:59 GMT, 31st of May
 Post screenshots in this thread.
 Please ensure that you own a legal copy of this game to compete.
 Don't cheat! - We know where you live!!!
GAME INFO & COMMENTS
Catalypse@Lemon64
QUESTIONS
 Please check the Lemon Games Compo FAQ
ROUND 4 SCORETABLE
542,400 - loflo
340,300 - Apollyon
259,900 - Roger Frames
160,200 - Jolly_Roger
145,100 - Endurion
141,900 - merman
132,300 - Mr L
130,200 - Super Ninja!
114,500 - dynamite
109,700 - slobulus
104,500 - shteev
068,700 - Thunderer
045,700 - zaraza
041,500 - sixstringmonk
037,500 - TommyE
034,400 - johncl
032,600 - jt-3d
OVERALL STANDINGS
 Are here!
EXTRAS
 Check out the Games Competition at Lemon64's sister site, Lemon Amiga!
 The Scorelord keeps a watchful eye on the top c64 scores on the net here. _________________ Hey, you. Dumbass. Yeah, you in the tank. Cosy in there?
Last edited by shteev on Sat May 30, 2009 8:03 pm; edited 2 times in total |
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Groupie


Joined: 09 Dec 2008 Age: 33 Posts: 174 Location: Serbia
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Posted: Mon May 11, 2009 9:46 pm Post subject: |
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One question.
Are screenshots (literaly screenshots) , from TV also valid?
I'm planning to play this on big screen  _________________ ?load error |
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C64 Enthusiast


Joined: 30 Apr 2006 Age: 39 Posts: 948 Location: London, UK
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Posted: Mon May 11, 2009 10:44 pm Post subject: |
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Screenshots from a regular TV are fine. We've had quite a few people submit scores done on a real c64. _________________ |
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C64 Enthusiast


Joined: 30 Apr 2006 Age: 39 Posts: 948 Location: London, UK
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Posted: Mon May 11, 2009 11:51 pm Post subject: |
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Neat game this - though I'm using the version off gb64.com and the scores on the high table are quite high compared to what I'm scoring. Is there a version that has a high score reset? _________________ |
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Lemon64 Donator!


Joined: 31 Jan 2002 Age: 55 Posts: 1460 Location: USA, Texas Fav Game: Project Firestart
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Posted: Tue May 12, 2009 9:52 am Post subject: |
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I'm using the +5 one from arnold. Highscore is either zero or really, really easy to beat. I didn't notice but I got the high score.
So let me just set the last place score right now and get it over with. This one is not my kind of game. 25300
 _________________ Emulation is the sincerest form of flattery. |
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Master of C64


Joined: 05 Aug 2002 Age: 37 Posts: 1208 Location: Berlin/Germany
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Lemon64 Donator!


Joined: 31 Jan 2002 Age: 55 Posts: 1460 Location: USA, Texas Fav Game: Project Firestart
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Lemon64 Game Champion


Joined: 19 Feb 2004 Posts: 861
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Lemon64 Game Champion & Donator


Joined: 02 Jan 2002 Age: 41 Posts: 2644 Location: UK, Taunton Fave Game: Beamrider
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Posted: Tue May 12, 2009 6:12 pm Post subject: |
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What does 'Guns On/Off' on the title screen mean? _________________ Hey, you. Dumbass. Yeah, you in the tank. Cosy in there? |
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Lemon64 Game Champion & Donator


Joined: 02 Jan 2002 Age: 41 Posts: 2644 Location: UK, Taunton Fave Game: Beamrider
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Posted: Tue May 12, 2009 7:12 pm Post subject: |
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44,700
SPOILER - Don't sit in front of that eye at the end of level 1 or it fires out and hits you square in the face. The twat. _________________ Hey, you. Dumbass. Yeah, you in the tank. Cosy in there? |
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Master of C64


Joined: 05 Aug 2002 Age: 37 Posts: 1208 Location: Berlin/Germany
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Posted: Tue May 12, 2009 8:46 pm Post subject: |
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| shteev wrote: | | What does 'Guns On/Off' on the title screen mean? |
According to the manual it turns enemy cannons' fire on/off.
The first boss is a pushover if you have anything shooting diagonally...
EDIT: Yep, you can indeed turn off enemy fire. Good for training, not in the spirit of the compo, right? |
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C64 Enthusiast


Joined: 30 Apr 2006 Age: 39 Posts: 948 Location: London, UK
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Posted: Wed May 13, 2009 1:01 am Post subject: |
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Oki doke, had a quick bash and made it to the second level:
84,600
 _________________ |
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Groupie


Joined: 09 Dec 2008 Age: 33 Posts: 174 Location: Serbia
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Posted: Wed May 13, 2009 6:12 am Post subject: |
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Hm....i got it on GB64.....but last highscore is ~140 000, and it looks like there is no option for rest highscores....
Any ideas? _________________ ?load error |
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Master of C64


Joined: 05 Aug 2002 Age: 37 Posts: 1208 Location: Berlin/Germany
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Posted: Wed May 13, 2009 8:51 am Post subject: |
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| zaraza wrote: | Hm....i got it on GB64.....but last highscore is ~140 000, and it looks like there is no option for rest highscores....
Any ideas? |
Use the version from Arnold that jt-3d linked to above. |
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Groupie


Joined: 09 Dec 2008 Age: 33 Posts: 174 Location: Serbia
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Posted: Wed May 13, 2009 10:23 am Post subject: |
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Ok, i missed dynamites post on same issue. _________________ ?load error |
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Lemon64 Game Champion


Joined: 29 Jan 2003 Age: 38 Posts: 3897 Location: Skegness, UK Fave game: The Sentinel
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Posted: Wed May 13, 2009 3:20 pm Post subject: |
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121800
(Was having problems using "Add image to post") _________________ |
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Groupie


Joined: 09 Dec 2008 Age: 33 Posts: 174 Location: Serbia
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Posted: Wed May 13, 2009 4:21 pm Post subject: |
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Not much, but i'm trying
45700
 _________________ ?load error |
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Lemon64 Game Champion


Joined: 19 Feb 2004 Posts: 861
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Groupie


Joined: 28 Jun 2002 Age: 39 Posts: 265 Location: Wiltshire, UK
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Lemon64 Game Champion & Donator


Joined: 02 Jan 2002 Age: 41 Posts: 2644 Location: UK, Taunton Fave Game: Beamrider
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Posted: Thu May 14, 2009 1:09 am Post subject: |
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| Endurion wrote: | | The decision to have some enemies take more shots leaves a bad aftertaste. It sometimes feels as if your shots just don't damage them. |
Yeah, they could at least go 'ow', or something. I find it easier to play this game by staying out of everything's way and just being pleasantly surprised if a hail of bullets happens to bring it down. _________________
Hey, you. Dumbass. Yeah, you in the tank. Cosy in there? |
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Lemon64 Game Champion


Joined: 19 Feb 2004 Posts: 861
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C64 Enthusiast


Joined: 30 Apr 2006 Age: 39 Posts: 948 Location: London, UK
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Posted: Thu May 14, 2009 9:07 pm Post subject: |
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Another go tonight:
114,500
It's not actually that difficult, is it? I don't get the sense of threat I do off games like Armalyte, Delta or IO. Nicely programmed, but the bosses are a bit easy. Have yet to get to the end of level 3 as of yet. _________________ |
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Grandmaster of C64


Joined: 06 Jan 2002 Age: 38 Posts: 1813 Location: Australia
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Posted: Fri May 15, 2009 12:54 am Post subject: |
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Let me come back to the compo with a provisional score of 44100.
 _________________ | Stingray wrote: | | So no one understands exactly how the C64 works as it is reversed engineered Alien technology via the Nazi Vrill project, Project Paper Clip and the TOI project. |
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Lemon64 Game Champion


Joined: 19 Feb 2004 Posts: 861
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Grandmaster of C64


Joined: 06 Jan 2002 Age: 38 Posts: 1813 Location: Australia
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Posted: Fri May 15, 2009 3:47 pm Post subject: |
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Slight improvement as I managed to defeat the Level 1 boss.
68,700
 _________________ | Stingray wrote: | | So no one understands exactly how the C64 works as it is reversed engineered Alien technology via the Nazi Vrill project, Project Paper Clip and the TOI project. |
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