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New Ocean website from Mark Jones

 
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STE'86
Middle Aged C64 Teenager
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Joined: 30 Dec 2001
Age: 45
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Location: West Mids. England

PostPosted: Wed Jun 20, 2012 2:04 pm    Post subject: New Ocean website from Mark Jones Reply with quote

http://www.oceansoftwareltd.com/

it has an evolving gallery of ocean/imagine art which will expand to encompass 3rd party fan art on all formats.

It also incorporates the forum from the sadly defunct Ocean Experience website, which is frequented by many of the ocean employees.

Steve[/url]
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TNT
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Joined: 09 Feb 2003
Posts: 4186
Location: HML, Finland Favorite games: H.E.R.O., Paradroid, Thrust

PostPosted: Wed Jun 20, 2012 2:54 pm    Post subject: Reply with quote

Nice. Some notes about C64 loading screens:

Psycho Soldier picture is by Martin McDonald, not Simon Butler.

I would also rather credit Martin for the Vindicator loading screen, check the Amstrad CPC loading screen.

Rainbow Islands screenshot has reset trash in the bitmap.
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STE'86
Middle Aged C64 Teenager
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Joined: 30 Dec 2001
Age: 45
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Location: West Mids. England

PostPosted: Wed Jun 20, 2012 4:29 pm    Post subject: Reply with quote

Thanks for the Psycho soldier heads up. its been changed

Apparently it was Martin who ported Simon's mono image to the amstrad and coloured it. so its a credit to Simon Smile

Steve
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TNT
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Location: HML, Finland Favorite games: H.E.R.O., Paradroid, Thrust

PostPosted: Wed Jun 20, 2012 5:58 pm    Post subject: Reply with quote

STE'86 wrote:
Apparently it was Martin who ported Simon's mono image to the amstrad and coloured it.

And slapped his tag on it? Shame on him.

[meanwhile, Rainbow Islands screenshot here at Lemon64 got magically replaced with a non-corrupted one...]
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Sixteen Plus
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Joined: 26 Aug 2005
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PostPosted: Thu Jun 21, 2012 12:47 am    Post subject: Reply with quote

There were a few C16 unreleased Ocean titles too.

Notably these two:

Hunchback II
Kong Strikes Back

But I have still yet to hear from these guys more on this topic.

http://oceanexp.proboards.com/...thread=390

Well, Daley Thompson's Decathlon and more importantly to me, Roland's Rat Race.

I understand that the Daley game would eventually end up as Daley Thompson's Star Events. That one is solved.

Hunchback II and Kong Strikes Back is a bit of a mystery, but less of a mystery than what ever happened to Rolands Rat Race.

It's because Roland is not even listed in the Plus4world gamebase. It seems that I'm the only one to know about this guy was ever being considered for the C16 when I once saw it advertised in a 1980's home shopping catalogue, with a Commodore 16 cover scan and the release date underneath "TBA". My memory isn't that rotten, it's still as clear as yesterday.

Something I'd like to know more of. I'd just love to find those old catalogue pages again and show for proof of its existence Smile
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Novaload
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Joined: 30 Sep 2011
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PostPosted: Thu Jun 21, 2012 8:39 am    Post subject: Reply with quote

It's a great idea. It hope it'll evolve to encompass more Ocean-related stuff. It'd be great if some concept art and level designs went up eventually. Some of that was on display at the UK gaming exhibition at the Urbis and it'd be nice to see some of that again properly.
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MarkRJones
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PostPosted: Fri Jun 22, 2012 5:14 pm    Post subject: Reply with quote

Hello. I'm Mark Jones. Just read this thread and thought I'd mention that ALL the Ocean material on show at the Urbis was from my personal collection so all that, and more will, eventually, be on the site. Glad I saved it all now! Smile

And I have some info for the fella about the C16 games. Just been through my stuff and found something that might shine some light on the matter. It's not good news though. I'm scanning in something now and will be adding it to that post on the Ocean forum shortly.
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DanSolo
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PostPosted: Fri Jun 22, 2012 9:40 pm    Post subject: Reply with quote

Great to have (another) of the players from wayback on the forum Mark. Hope you can stick around for a grilling from our regulars!
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Sixteen Plus
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PostPosted: Sat Jun 23, 2012 1:17 am    Post subject: Reply with quote

MarkRJones wrote:
And I have some info for the fella about the C16 games. Just been through my stuff and found something that might shine some light on the matter. It's not good news though. I'm scanning in something now and will be adding it to that post on the Ocean forum shortly.
Just checked. Ah well, the mystery goes on. Thanks for sharing the pic with us, still interesting to see.
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kannL64
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PostPosted: Sat Jun 23, 2012 12:26 pm    Post subject: Reply with quote

MarkRJones wrote:
Hello. I'm Mark Jones. Just read this thread and thought I'd mention that ALL the Ocean material on show at the Urbis was from my personal collection so all that, and more will, eventually, be on the site. Glad I saved it all now! :)

And I have some info for the fella about the C16 games. Just been through my stuff and found something that might shine some light on the matter. It's not good news though. I'm scanning in something now and will be adding it to that post on the Ocean forum shortly.

Great and we hope that you don't mind about the OCEAN cracks around. ;)
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MarkRJones
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Joined: 22 Jun 2012
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PostPosted: Fri Jul 06, 2012 1:02 pm    Post subject: Reply with quote

No no it's fine. While Ocean did release some great games there's a fair amount of trollop too! Smile
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PaulEMoz
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PostPosted: Fri Jul 06, 2012 1:10 pm    Post subject: Reply with quote

*Coughobra*

Very Happy
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kannL64
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PostPosted: Fri Jul 06, 2012 1:16 pm    Post subject: Reply with quote

MarkRJones wrote:
No no it's fine. While Ocean did release some great games there's a fair amount of trollop too! :)

Hey, this is a good girl.. ;)

http://csdb.dk/release/?id=108741
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C64Knight
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PostPosted: Fri Jul 06, 2012 4:26 pm    Post subject: Reply with quote

MarkRJones wrote:
No no it's fine. While Ocean did release some great games there's a fair amount of trollop too! Smile

Most of it was on the Amiga, I can't think of a single Ocean/Imagine game worth a shit on that machine due to ST-porting crap. Certainly nothing like Shadow of the Beast or Lotus Turbo Challenge 2 etc Wink

In contrast Slap Fight on the Atari ST with no custom hardware appears to have smooth vertical scrolling!!!!!!!! (they didn't bother porting that to the Amiga oh no why would we want that on the Amiga D'OH!)
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