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C64 Enthusiast


Joined: 27 Jan 2003 Age: 38 Posts: 802 Location: Netherlands
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Posted: Sat Oct 29, 2011 9:52 pm Post subject: |
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I don't talk about future projects. |
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Groupie


Joined: 10 Dec 2007 Posts: 285 Location: Perth, Australia
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Posted: Sun Oct 30, 2011 11:59 am Post subject: |
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| mrsid wrote: | | Rekrul wrote: | | 1. Does it have the same one hour time limit as the original versions? |
Yes, the C64 version has all of the game play features of the original.
| Rekrul wrote: | | 2. If it does have a time limit, is there any cheat to disable just the timer? |
No, I haven't made a cheat like that, but I'll consider it. |
mrsid, you did put in a level skip cheat I accidentally came across right  |
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Grandmaster of C64


Joined: 29 Jun 2009 Age: 40 Posts: 2615 Location: Baltimore, MD Favorite Games: Ultima ][, Wasteland
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Posted: Sun Oct 30, 2011 12:52 pm Post subject: |
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| The HitMen wrote: | mrsid, you did put in a level skip cheat I accidentally came across right  |
As everyone is booting up their PoP EasyFlash and pressing he C= key.  _________________
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Forum Junkie


Joined: 09 Sep 2004 Posts: 451 Location: Sweden
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Posted: Sun Oct 30, 2011 3:38 pm Post subject: Re: Special on 29th October, 20:00 CEST |
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| PARALAX wrote: | | Too bad that there isn't a Non-Easyflash/VICE version, because we also want to preview this on our next retro gathering in Wuppertal on 12th November on a real C64 + 1541U. |
According to Gideon, the next firmware for the 1541U-II will have Easyflash support:
"2011-10-30: Firmware 2.4 is in beta testing. It supports reading of .crt files (finally), including EasyFlash." |
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Newbie
Joined: 27 Oct 2011 Posts: 6
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Posted: Sun Oct 30, 2011 5:09 pm Post subject: |
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Thanks for letting me know this. I still have the 1541U-I Revision which even make problems with the last official Firmware V2.2 (flashing LED's on bootup). Only a user made fix have make it possible to use it nevertheless. I have to check out V2.3 now but I think that upgrading the board is just a question of time (and money). _________________ |
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Master of C64


Joined: 10 Jan 2010 Age: 34 Posts: 1135 Location: Surrey
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Posted: Sun Oct 30, 2011 10:54 pm Post subject: |
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http://www.amibay.com/showthread.php?t=19194
Interesting _________________ c64midi.com
total-kontrol.webs.com |
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Immortal Grandmaster of C64

Joined: 13 Oct 2004 Posts: 4693
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Posted: Sun Oct 30, 2011 10:57 pm Post subject: |
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mmmh i dont know. 65 euro is quite a lot for what you get  _________________ |
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Master of C64


Joined: 10 Jan 2010 Age: 34 Posts: 1135 Location: Surrey
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Posted: Sun Oct 30, 2011 11:06 pm Post subject: |
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Oh yeah, I don't need it anyway
but looks like a talented guy that Kisiel _________________ c64midi.com
total-kontrol.webs.com |
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C64 Enthusiast


Joined: 29 Oct 2011 Age: 35 Posts: 679 Location: The Coastal Town of Baraboro (Australia really)
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Posted: Mon Oct 31, 2011 12:10 am Post subject: |
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Unbelievable!  I used to play this back in the day on my best mate's Amiga and then for years afterwards on PC (mainly 'cause it was about the only game that my dad's XT could handle), and I'd have to say this conversion is better than anything we could have expected for the c64.  I've only had a quick bash at level 1 but it's great so far. Great work!
Though it's a bit frustrating and sad that this proves we could have had a spot-on conversion 20 years ago if the industry weren't turning into Amiga snobs.
| mrsid wrote: | | I don't talk about future projects. |
It Came From The Desert!  |
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Groupie


Joined: 10 Dec 2007 Posts: 285 Location: Perth, Australia
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Posted: Mon Oct 31, 2011 8:22 am Post subject: |
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| mistermsk wrote: | | The HitMen wrote: | mrsid, you did put in a level skip cheat I accidentally came across right  |
As everyone is booting up their PoP EasyFlash and pressing he C= key.  |
For me it was swapping the joystick port, fire button (bringing up the time left) then left. Won't skip the last level I want to play it properly anyway. |
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Groupie in Training


Joined: 04 Jan 2002 Age: 33 Posts: 127 Location: The Netherlands
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Posted: Mon Oct 31, 2011 9:49 pm Post subject: |
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| mrsid wrote: | | I don't talk about future projects. |
But are there any future projects?
Or don't you talk about that either? _________________
Classics never die....still love the c64 |
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C64 Enthusiast


Joined: 04 Jan 2002 Age: 34 Posts: 701 Location: Gosport, Hampshire
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Posted: Sun Nov 06, 2011 6:51 pm Post subject: |
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Just been playing this on my real C64C and I am amazed at the quality of the game. Kudos to mrsid for such a brilliant conversion and MikeBetz42 to selling the Easyflash with the game supplied to someone in the UK who could only pay cash! |
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Newbie
Joined: 20 Oct 2011 Posts: 5 Location: Sao Paulo, Brazil
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Posted: Wed Nov 09, 2011 11:04 am Post subject: |
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Groupie in Training


Joined: 29 Jul 2008 Posts: 57
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Posted: Sun Nov 13, 2011 4:14 pm Post subject: |
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Thank you and congratulations on finishing this project!
AFAIK many ambitious C64 projects are never completed, which is a real shame. For example, where is the long-expected C64 conversion of Moonstone? It'd be fantastic to see how that game could be made for a machine with only 64K memory... Hmmh, now that I'm thinking about it, wasn't there a preview somewhere?
Mortal Kombat is another ambitious C64 conversion, the full version of which might never see daylight: http://www.gamebase64.com/game...18&h=0
Prince of Persia was one of my favorite games in the early 90's. I played it mostly on A500 but if my memory doesn't fail me, some of my friends had the PC version.
By the way, I happened to stumble upon some YouTube videos showcasing how PoP was made back in the day:
http://www.youtube.com/watch?v=PH0cpppGuow
http://www.youtube.com/watch?v=ZdFOpftbnDE
http://www.youtube.com/watch?v=lywBYHjn8wc
http://www.youtube.com/watch?v=0vG403uFdYc
http://www.youtube.com/watch?v=HTHUcH4U4p0
http://www.youtube.com/watch?v=ZdFOpftbnDE
http://www.youtube.com/watch?v=qVToLq98i10
http://www.youtube.com/watch?v=fCy8WqAgPbY
http://www.youtube.com/watch?v=gC3WEwSJoHs
They're all available at http://www.youtube.com/user/JordanMechner#g/u (Jordan Mechner's YouTube channel) |
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Master of C64

Joined: 05 Aug 2009 Posts: 1118
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Posted: Fri Nov 18, 2011 3:11 am Post subject: |
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I don't know if this is just carried over from the Apple version or not, but on level 8, it's possible to get stuck if you kill a guard and he falls on a door opening switch. It's the screen directly to the left of the starting position. The door/gate opens when the guard steps on the switch, but then even if he falls on it, the door eventually closes. Since the guard is already holding down the switch you can't activate it again, leaving you stuck until you restart the level.
Here's a screenshot;
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Groupie


Joined: 08 Feb 2002 Posts: 192 Location: Spain
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Newbie

Joined: 21 Sep 2004 Age: 41 Posts: 48 Location: Tacoma, WA USA
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Posted: Mon Jun 04, 2012 6:49 pm Post subject: |
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I am looking to buy an Easyflash with Prince of Persia on it and a nice label if avail. Anyone have one for sale for a descent price? |
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C64 Enthusiast


Joined: 29 Oct 2011 Age: 35 Posts: 679 Location: The Coastal Town of Baraboro (Australia really)
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Posted: Thu Jun 28, 2012 12:32 pm Post subject: |
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Are the carts that are for sale NTSC or PAL? _________________ "Step one: Find plans. Step two: Save world. Step three: Get out of my house!" |
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C64 Enthusiast


Joined: 04 Jan 2002 Age: 34 Posts: 701 Location: Gosport, Hampshire
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Posted: Thu Jun 28, 2012 12:46 pm Post subject: |
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Universal I believe. |
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C64 Enthusiast


Joined: 27 Jan 2003 Age: 38 Posts: 802 Location: Netherlands
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Posted: Thu Jun 28, 2012 12:55 pm Post subject: |
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Yes, it's NTSC and PAL at the same time...
Btw, I would appreciate some additional votes here: http://www.lemon64.com/games/details.php?ID=4179 |
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