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Groupie in Training


Joined: 03 Sep 2009 Posts: 121
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Posted: Tue Dec 08, 2009 9:14 pm Post subject: |
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Remember that this is a 3 mA type LED. If the resistor is too low this could not only damage the LED but also the IC. But a 20% lower resistor (rough guess) should be acceptable. All in all the LED is not so important for the function...
Nice to hear that it works for you. Yes, flashing takes a while, but remember that it is not a disk drive replacement
/Thomas |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Tue Dec 08, 2009 10:29 pm Post subject: |
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| mistermsk wrote: | | ARKANOID wrote: | I found that the LED was not very bright so I put a lower value resistor in. Not to low otherwise it will blow the LED.
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What value you put in? |
was about a 1500 ohm in there. I put in a 330 ohm. Dont go below 150.
it can be worked out on a calc.
I could barely see the light from the LED.
5v - LED voltage / LED current 0.020 = ohm, probably other methods.
It is all nice when its in its case.
I would like to know how to do my own menu similar the one for the compilations.
I know how to put a single program on. I did find a program called Easy Cart Maker, but I cant work it out. It is in German and it doesn't translate very well for me to understand.
If any one can help with that it would be grate.
I am trying to learn as much as I can about doing stuff on the 64 as i can. it is more fun than modern computers.
EDIT: forget what i said above leave the 1500 in. i have just but another 1500 back in.
Last edited by ARKANOID on Tue Dec 08, 2009 10:50 pm; edited 2 times in total |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Tue Dec 08, 2009 10:33 pm Post subject: |
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ok 0.030 amps. in that case the resistor that i have in will be to low. i will have to up it a bit. |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Tue Dec 08, 2009 10:54 pm Post subject: |
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| skoe wrote: | Remember that this is a 3 mA type LED. If the resistor is too low this could not only damage the LED but also the IC. But a 20% lower resistor (rough guess) should be acceptable. All in all the LED is not so important for the function...
Nice to hear that it works for you. Yes, flashing takes a while, but remember that it is not a disk drive replacement
/Thomas |
Thanks for the info. I have put a new 1500 back in to be on the safe side. I did not know that the IC that was driving the LED would GET damaged. That's may lack of electronics knowledge.
Edit: just noticed that the led fads in and out when blank screen press any key is running. if i new it did that i would not of replace the resistor in the first place. I get worse every day. |
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Newbie
Joined: 09 Dec 2009 Posts: 6
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Posted: Wed Dec 09, 2009 10:34 am Post subject: |
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| ARKANOID wrote: |
I know how to put a single program on. I did find a program called Easy Cart Maker, but I cant work it out. It is in German and it doesn't translate very well for me to understand.
If any one can help with that it would be grate. |
Hi, since I wrote that small tool, I'll give a short description.
In advance: this is only an transient tool, the final one has to be written, and will have a GUI (if you wish).
Here's the translation of the Readme.txt, download the tool here: EasyCrtMaker.
| Code: |
Create a file with an list of all prg/crt's which should be included into the final compilation (example test/Test.rc).
All paths are relative to the file.
To create a regular module:
$ cd /path/to/EasyCrtMaker/
$ php tools/mk_easyflash_module.php > easyflash.crt build/easyloader_nrm.prg test/Test.rc
To create a module with one ocean module on it:
$ cd /path/to/EasyCrtMaker/
$ php tools/mk_easyflash_module.php > easyflash.crt build/easyloader_ocm.prg test/Test.rc
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To use this preliminary tool, you have to use a shell (bash, ... or just a dosbox) and you must have php installed. (tested on Win, Mac and Linux)
If you have more questions, just ask. |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Wed Dec 09, 2009 2:05 pm Post subject: |
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| Quote: | Hi, since I wrote that small tool, I'll give a short description.
In advance: this is only an transient tool, the final one has to be written, and will have a GUI (if you wish).
Here's the translation of the Readme.txt, download the tool here: EasyCrtMaker. |
Thanks for that, i will have a go to see id i can get it to work.
A GUI would be grate too.
Thanks. |
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Groupie in Training


Joined: 08 May 2007 Posts: 134 Location: Surrey, B.C. , Canada
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Posted: Wed Dec 09, 2009 2:28 pm Post subject: |
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can't help to mention my order was shipped Dec 3rd!!
I"ll make note how long it will take. got to warmup my soldering station... |
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Groupie in Training


Joined: 03 Sep 2009 Posts: 121
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Posted: Wed Dec 09, 2009 3:12 pm Post subject: |
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| ARKANOID wrote: | | GUI would be grate too. |
My plan is to start to work on this in January... Need some time to relax and to do some other things =) |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Wed Dec 09, 2009 3:57 pm Post subject: |
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Managed to get the test.rc to work. now to try my own programs.
it was the php thing that i did not understand. I will try another test.rc with my own programs and see how it goes... |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Wed Dec 09, 2009 11:30 pm Post subject: |
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Made my own games compilation test and works.
Anybody interested in another games compilation of there choosing?
Got to be single file games, like AR freezes or something smiler.
If I am allowed to do them. |
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C64 Enthusiast


Joined: 18 Aug 2009 Age: 39 Posts: 629 Location: Raleigh, NC USA
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Posted: Thu Dec 10, 2009 2:58 pm Post subject: |
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@Arkanoid
Actually, a nice little write-up of how to create your own menu driven images would be great, unless there is already one of these out in the ether.
Thanks!
Heather |
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Groupie in Training


Joined: 03 Sep 2009 Posts: 121
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Posted: Thu Dec 10, 2009 3:28 pm Post subject: |
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This is a good idea. If it'll have a reasonable quality and is easy to understand (step by step tutorial, some code snippets or screenshots) and if you agree, I'd be glad to put it onto the main page skoe.de/easyflash.
Anybody else: It would be interesting to know if your EF runs well or if you have problems. Feel free to drop me a message or to post it here. |
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Grandmaster of C64


Joined: 14 Jul 2002 Posts: 1752 Location: Italy
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Posted: Thu Dec 10, 2009 4:51 pm Post subject: |
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Too bad I don't have the abilities to create a cartridge version (converted from the .D64) of Mayhem In Monsterland... I always dreamed of it and this EasyFlash would have made it possible
Just think of games like Turrican (single episodes or the entire trilogy), Batman, Lethal Weapon and so on..
P.S. If only *someone* from Psytronik will read this post...  _________________ |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 10, 2009 6:31 pm Post subject: |
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I am thinking of putting together an THALAMUS Compilation together.
Delta
Armalyte (each level)
Hunters Moon
Qdex
Hawkeye
Heatseaker
And so on... |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 10, 2009 6:38 pm Post subject: |
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I am doing it through the EasyCrtMaker by ALX at the moment. it is quite easy to do now that I have the hang if it. it makes it easyer if you make up a .bat file for it. |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 10, 2009 6:56 pm Post subject: |
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Has anyone ells had a go with EasyCrtMaker to see how it works.
or should i explane how to use the EasyCrtMaker/menu in pictures as suggested?
I have noticed that the game loads with the EF,1 at the end.
so i guess load"game",EF,1 wont work from the prompt. (nope, tryed it) |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Mon Dec 14, 2009 4:38 pm Post subject: |
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I am putting or trying to put a thalamus collection together. Its proving difficult but I will get there. Because most of the games are multiple parts/load.
But getting there slowly. I hope |
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C64 Enthusiast


Joined: 18 Aug 2009 Age: 39 Posts: 629 Location: Raleigh, NC USA
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Posted: Wed Dec 16, 2009 3:35 pm Post subject: |
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Received my kits two days ago!  I'm waiting on my new soldering iron to arrive then I'll be putting them together! I can't wait!
Heather |
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Groupie in Training


Joined: 03 Sep 2009 Posts: 121
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Posted: Wed Dec 16, 2009 7:55 pm Post subject: |
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ARKANOID: Nice to hear that you try to do something creative with the cartridge. Keep us up to date about success or problems.
Heather: A new soldering iron? Possibly you don't have much soldering experience? In this case you should practice a bit with some low-cost electronic kits. Remember: In worst case a bad cartridge (e.g. short-circuits) can damage your C64. |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Wed Dec 16, 2009 11:45 pm Post subject: |
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I am just flashing the Armalyte levels to the EF now, to see how it goes.
I am still using the same menu system to load them.
the only thing about it, is when you die you will have to press reset to load it again, but it is very fast so it will be quicker than loading it from disk anyway.
i don't think the EF will work as a multiload files like Armalyte does. I have not experimented enough yet been trying to do other things.
I have not experimented wit X-BANK option yet.
Edit:
I would like to be able to have it so it turns on with a picture of my own choosing like a good Thalamus picture. instead of the easy flash logo. that would be good for different types of compilations games, tools, ect.
and possibly a different theme/skin to the menu.
unfortunately I am no coder. So i can only use the existing stuff.
If someone can help me with that, that would be grate. to be able to modify it myself that would be also grate. I will be well chuffed. i will carry on doing nice compilations of course.
Oo its just finished flashing |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 17, 2009 12:05 am Post subject: |
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Dam, only 3 of the levels work, the rest dont run.
Thats no good.
They are all AR freezes .prg files. The three that worked had the joystick icon to the left of the name.
the 3 that worked, loaded and displayed the LOAD"xxxx",EF,1
the others just crashed.
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 17, 2009 12:10 am Post subject: |
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| Code: |
#
# this file is a list of all files which should be included in the cartridge
# copy it near your programs and change ~/EasyLoader.rc to point to this file
#
#
# configuration (optional, defaults as listed)
#
# remove the extenseion (last four chars) from every file
# cfg:strip_extension=0
# sort the dir in the EasyFS (otherwise it will be sorted by the EasyLoader)
# cfg:sort_dir=1
# show free banks
# cfg:show_free=1
# show memory map + options
# cfg:show_memmap=0
# cfg:memmap_colwidth=40
# active configuration:
cfg:show_free=0
cfg:show_memmap=1
#
# file area
#
# all empty lines ans those starting whith a # are irgnored
# an line starting whith a dot "." is hidden in the listing
# all paths are relative to this file
# basic usage: "mode:file.prg" (whithout quotes)
# extended: "mode:file.prg=newname"
#
# mode can be:
# "p" or "prg" for programs (including p00 files)
# "8" or "8k" for regular 8k crt's
# "16" or "16k" for regular 16k crt's
# "m8" or "m8k" for ultimax 8k crt's
# "m16" or "m16k" for ultimax 16k crt's
# "xbank" for "X-Bank" crt's in automatic mode (picks first)
# "xbank-<mode>" for "X-Bank" crt's in <mode> mode (16, 16k, 8, 8k, m16, m16k, m8, m8k)
prg:ARMALYTE-L1.PRG
prg:ARMALYTE-L2.PRG
prg:ARMALYTE-L3.PRG
prg:ARMALYTE-L4.PRG
prg:ARMALYTE-L5.PRG
prg:ARMALYTE-L6.PRG
prg:ARMALYTE-L7.PRG
prg:ARMALYTE-L8.PRG
prg:ARMALYTE-L9.PRG
# the screen-saver and boot-screen are optional and can also be replaced by own
.m8k:boot-screen.crt=!el_boot-once
.m8k:screen-saver.crt=!el_screen-saver
#
# ocean mode
#
# using the ocean mode _one_ ocean type1 module must be incuded
# use: "ocean:file.crt" or "ocean:file.crt=name"
# whithin the regular mode this lineis just ignored
#
ocean:shadow-of-the-beast-1990-ocean-software-.crt=Shadow o t Beast
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 17, 2009 12:42 am Post subject: |
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OK. The 3 .prg files that work, work in VICE. the ones that don't work don't run in VICE or on EF cart.
All .prg files work on a real 64
It must be something to do with the AR freeze process... |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 17, 2009 9:59 am Post subject: |
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I can only get AR freezes to work on a real 64. not VICE or EF, i guess that puts an end the that idea.
EDIT:
I am still trying, but with no luck. Any ideas??? |
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Forum Junkie


Joined: 15 Apr 2009 Age: 40 Posts: 570 Location: UK
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Posted: Thu Dec 17, 2009 1:48 pm Post subject: |
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Action Replay
STANDARD SAVE FILES: only work on c64 or VICE has two files to load. will work on EF but have to load small file first then reset and load main file. small file looks for main file on drive 8
TURBO SAVE FILES: only work on c64. some may work on VICE or EF
WARP*25: waste of space.
time try another freezer cartridge. |
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